(( The party had to list, in general, what they were taking with them to scale the cliff side. Their instructions included Radio contact for when the sensors were down. 3 sub teams of two players were to select a route up the cliff side, take out their sensor target in a coordinated blast and then repel down the cliff side to make their escape. They were given a climbing skill that was the average of their might and cunning skill dice size and totals. Each turn of climbing was considered to be a extreme peril unless they were on a ledge of some sort. ))
Arriving in the vicinity of the Sensor array the 3 sub teams split up and made their way slowly up the cliff face.
Ice also races to his sensor platform and begins planting his demo charges. With no chance to use a delayed timer, the opt to set their repelling gear, set off the blasts while flinging themselves off the cliffs! Ice executes his maneuver and 3 peril checks flawlessly! Mo... well she gets away from the blast but slams against the side of the cliff and is knocked senseless, and falls to a KOA status....
((3 platforms were the minor plot points, a block house on top of the cliff was the Major plot point. They failed to take out the blockhouse so will not get the extra advantage it would have given them in the next scenario.....................A Train to Trieste!))
Below we see Amanda and Sarge making their escape down a cliff ladder with the unconscious Atchison!