In the Lower Ughawa Swamp 3 powers vied for the vast treasures rumored by natives to be found there. Belgians, French and British expeditions were launched into the steamy, bog poxed morass of vegetation and creatures that consider humans to be in their food chain.
The wurm became enraged and charged.
The Belgians were in lock step; 3 paces! Creature at front right! 2 volleys should do the job! 10 Paces forward, Front Left, 2 Volleys! and they slowly worked their way in.
The British approached the temple platform Quartermane and a soldier climbed up and examined the golden skull. Quartermane instructed his man to take the skull and he would cover him with his hunting rifle. Skull was lifted and poisoned darts flew everywhere. Quartermane avoided the darts easily as he and his man turned and flet the steps... when his man said "here, take the skull Im feeling a bit odd.. especially when a second dart took him in the ear, killing him instantly.
As Quartermane fled down the steps, he came into view of Andre who fired at him, wounding him unto unconsciousness! All his party was wounded but traded fire with Andre, neither side scoring any telling hits. As inept as his assigned politician was, he did order the remaining soldier to carry Quartermane to safety, while firing over his shoulder to cover their hasty retreat. Not to hasty to stop and grab a valuable helmet from the much of the Jungle floor though!
The Belgians carried off their loots with out a loss, while the French were decimated. The British scored the most loot at the end.
The Game situation had markers for creatures to be revealed when players got with in 12" of them. The creatures had varying ranges at which they would attack players with some having really short ranges. Players typically decided to fire at anything they saw.
3 spots were marked by the GM as to having definite light loot, but other spots were marked with copper beads, that a die roll would reveal to be Junk, or some sort of Heavy pottery or a small statue that would then have to be lugged around and also required that they gather several in order to "sell them off later for game monies". Of course they were heavy and slowed their rate of movement..
The game played out in about 2.5 hours. A lot of close calls, some deaths, great shots, lousy die rolls rounded out the over all encounter!
22 hours ago